This is a videogame I and two others made for the SkillsUSA Game Design competition. I did most of the c# programming for this game, as well as coming up with most of the ideas as to what we would be making. This project taught me a lot more about working in group than typical group assignments or projects did because there wasn't as clear and direct of a goal. This gave me a large amount experience with conflict resolution as all three of the members had a different vision of what we wanted the game to be, and it taught me to avoid relying on teammates too strongly, especially when you don't entirely know what is happening in their life that might get in the way of working on the project.
This is an online game of UNO against 3 computer players. I wrote the JavaScript for the workings of the game, the HTML and CSS for the surface level stuff, and even created the images for the cards. This project, being one of the first personal projects I worked on, really opened my eyes to how big even simple projects could get. You can play it here.
This is a simple group chat that anyone can make a statement in. It uses PHP to read and write a file for collecting the posts and adding new ones. For me it was a clear example of Occam's razor, since simple solutions worked very well for getting the website to work as well as fixing unexpected bugs and exploits. You can look at it and even post in it here.
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I programmed this website myself, for the purpose of delivering my portfolio in addition to being an element of it.
Contact:
thomasm.2027@mtchs.org